15. DECISION OF TIES


Note: All tie (same numerical score) ranking Rules shall be applied in the
order listed below.

15.1 Match-The term ''match'' as used in this section refers to all
individual, team, and aggregate matches.

15.2 Value of "X"-In all matches, an X is a hit of highest value.

15.3 Blank

15.4 In all matches, ties will be decided as follows:

(a) By the greatest number of X's over the course.

(b) Any tie not decided by the above will be decided:
    (1) By the highest total numerical score at the longest range or
          simulated longest range.

    (2) By the greatest number off's at the longest range or simulated
          longest range.
    (3) By the highest total numerical score at the next longest range or
          simulated longest range.
    (4) By the greatest number of X's at the next longest range or
          simulated longest range.
(c) In the event the tie is not broken, the scores at each range, in the above
     order will be ranked:

    (1) By the fewest misses.

    (2) By the fewest hits of lowest value.

    (3) By the fewest hits of next lowest value.

    (4) In slow fire individual stages, by the value of the hits in inverse
         order, counting singly from last to first (X's being hits of highest value).

    (5) In rapid fire individual stages at one range and one position, by
         the value of strings in inverse order.

15.5 & 15.6 Blank

15.7 Slow and Rapid Fire at One Range-Ties will be ranked by
considering first rapid fire scores and then the slow fire scores, in the order
prescribed in Rule 15.4.

15.8 Matches Including Both Rifle and Pistol-In matches which include
both rifle and pistol stages, ties will be ranked:

(a) By the highest ranking score at the pistol stage.

(b) By the highest ranking score at the rifle stage.

15.9 Ties, Team Matches-Team match scores will be ranked by applying
the preceding Rules of this section to the total team score for each range and
stage, as applicable. If ties still exist, they will be ranked:

(a) By the highest individual aggregate score.

(b) By the second highest individual aggregate score, etc.

(c) By the highest individual score, second highest individual score, etc.,
     at each stage, considered in the order they are listed in Rule 15.4
     above.

15.10 Blank

15.11 In Re-Entry Matches--Ties will be ranked:

(a) By considering as a unit the total score fired on all targets constituting
      the score for record as provided in the program and applying there the
      provisions of Rules 15.2 to 15.7 inclusive.

(b) By outranking the competitor with the lowest score on anyone target
      of those constituting the score for record.

(c) If still a tie, by combining all cash prizes to which those tied are
      entitled and dividing such cash equally among those tied. Lots will be
      cast for merchandise prizes or medals or other trophies.

15.12 Ties, League-
In League competition in which team standings are
determined by the number of matches won and lost, ties will be decided by a
shoot-off over the same course of fire as that used during the League season.

15.13 Unbreakable Ties-
In any case where a tie cannot be ranked under
the foregoing provisions of this section, the Match Director will direct that the
tie be decided and prizes awarded under one of the following plans as appears
necessary or advisable:

(a) By firing of a complete or partial score under the original match
      conditions or at longest range of the match.

(b)
By drawing of lots for merchandise, medal or trophy awards, and
      combining any cash awards to which those tied may be entitled and
      equal division of such cash among those tied.